Episode 8

full
Published on:

29th Apr 2026

What Building the Production Machine Teaches You About the Design | Matt Batchelor

What does it actually take to get something you designed onto a supermarket shelf at scale?

In this episode of Why Design, Matt Batchelor shares the belief that sits at the heart of his work: that the best design does not stop at the render. It runs all the way through the material choice, the tooling, the supply chain, and the factory floor and the designer should know all of it.

Rather than staying in the comfortable upstream of concept and CAD, Matt and his co-founder Nick Paget built Instrument into a studio that also manufactures what it designs, co-invests in the products it believes in, and builds the machines when no suitable machine exists. That decision led to ten weeks in hotels, a crimping machine that kept stopping, and a refillable aluminium personal care system now stocked across four major UK supermarkets.

This conversation is not about packaging.

It is about what engineering at volume actually demands, and why most design processes are not built for it.

It is not about sustainability as a brand position.

It is about what it takes to give people a genuinely better object and get it made reliably at scale.

Don't just listen. Go beyond the podcast.

Join the Why Design community -> teamkodu.com/whydesign

What You'll Learn

  • ๐Ÿ”ฉ Why the hardest part of the Meadow project was not the invention - it was getting cans reliably off a conveyor
  • ๐Ÿ“ How ergonomic research from a Sheffield engineering lecturer shaped the torque specification for a refillable closure
  • ๐Ÿ”ฌ Why Matt hired a test engineer into a team of starters, and what a love of statistics does for a product development process
  • ๐Ÿญ What you learn about design when you also manufacture what you design - and why most consultancies miss this feedback loop
  • ๐ŸŽ“ How hiring only from your known network shapes the kind of work a studio attracts, and what it costs in diversity and capability
  • ๐Ÿค– Why AI has not transformed physical product development - and the difference between embedded intelligence and badly considered tools

Memorable Quotes

"As with any project, it's always the details - like a hinge or a lock or a seal - that take all the time. Most of the machine will look like the first sketch."

"There's no point designing a safety mechanism if someone's grandmother can't open it."

"I was never sat there thinking, what am I doing this? It's like, well, there's this thing I do. How do I get people to pay me money to go and do it?"

"There is still a part of my job which is making myself redundant."

"Good designers are just people who can articulate why that quality is good to someone who maybe can't sense it, but can't see it in definitive terms."

Resources and Links

๐ŸŽง Listen on Spotify, Apple Podcasts, YouTube & Amazon -> whydesign.club

๐Ÿ‘ฅ Join the Why Design community -> teamkodu.com/whydesign

๐Ÿ“ธ Follow @whydesignxkodu on Instagram

๐ŸŽฅ Watch full episodes -> YouTube.com/@whydesignpod

๐Ÿ”— Follow Chris Whyte -> linkedin.com/in/mrchriswhyte

๐Ÿ”— Explore Instrument Industries -> instrumentindustries.co.uk

๐Ÿ”— Connect with Matt Batchelor -> linkedin.com/in/mattbatchelor

About the Episode

Why Design is powered by Kodu, a specialist recruitment partner for the hardware and physical product development industry.

Through honest conversations with designers, engineers and creative leaders, we explore not just what they build but why they build it; the beliefs, decisions and responsibility behind meaningful work.

About Kodu

Why Design is produced by Kodu, a recruitment partner for ambitious hardware brands, design consultancies and product-led start-ups.

We help founders and leadership teams hire exceptional talent across industrial design, mechanical engineering and product leadership bringing structure and clarity to one of the hardest parts of scaling.

๐Ÿ”— Learn more -> teamkodu.com

Show artwork for WHY DESIGN?

About the Podcast

WHY DESIGN?
For people interested in physical product design and development
Why Design is a podcast exploring the stories behind hardware and physical product development. Hosted by Chris Whyte, founder of Kodu, the show dives into the journeys of founders, senior design leaders, and engineers shaping people and planet-friendly products.

Formerly "The Design Journeys Podcast", each episode uncovers pivotal career moments, lessons learned, and behind-the-scenes insights from industry experts. Whether youโ€™re a designer, engineer, or simply curious about how great hardware products come to life, Why Design offers real stories, actionable advice, and inspiration for anyone passionate about design and innovation.

Join us as we listen, learn, and connect through the stories that define the world of physical product development.

About your host

Profile picture for Chris Whyte

Chris Whyte

Hi, I'm your host of Why Design? (Formerly "The Design Journeys Podcast")

I'm also the founder of Kodu - a specialist recruitment consultancy focused exclusively on physical product development. It's the people who I've met in my years in the industry that inspired me to start this podcast.

When I'm not hosting the podcast, I help physical product brands, start-ups and design consultancies identify, attract and hire the best product design & engineering talent ahead of their competitors, across the USA, UK and Europe ๐Ÿ‡บ๐Ÿ‡ธ๐Ÿ‡ฌ๐Ÿ‡ง๐Ÿ‡ช๐Ÿ‡บ

I focus exclusively on ๐ฉ๐ก๐ฒ๐ฌ๐ข๐œ๐š๐ฅ ๐ฉ๐ซ๐จ๐๐ฎ๐œ๐ญ ๐๐ž๐ฏ๐ž๐ฅ๐จ๐ฉ๐ฆ๐ž๐ง๐ญ (๐˜ข๐˜ฏ๐˜ฅ ๐˜ฏ๐˜ฐ๐˜ต ๐˜ข๐˜ฑ๐˜ฑ๐˜ด!)

๐ƒ๐ž๐ฌ๐ข๐ ๐ง & ๐ƒ๐ž๐ฏ๐ž๐ฅ๐จ๐ฉ๐ฆ๐ž๐ง๐ญ ๐‹๐ž๐š๐๐ž๐ซ๐ฌ:
โœ… Do you have high growth plans for your physical product development and engineering division?
โœ… Would you like to engage with and source those hard-to-find Design Engineers and Industrial Designers?
โœ… Are you spending too much time in the hiring process only to find that the talent doesn't match your expectations?

๐ƒ๐ž๐ฌ๐ข๐ ๐ง ๐„๐ง๐ ๐ข๐ง๐ž๐ž๐ซ๐ฌ, ๐Œ๐ž๐œ๐ก๐š๐ง๐ข๐œ๐š๐ฅ ๐„๐ง๐ ๐ข๐ง๐ž๐ž๐ซ๐ฌ ๐š๐ง๐ ๐ˆ๐ง๐๐ฎ๐ฌ๐ญ๐ซ๐ข๐š๐ฅ ๐ƒ๐ž๐ฌ๐ข๐ ๐ง๐ž๐ซ๐ฌ:
โœ… Are you interested in joining an exciting start-up, design consultancy or technology brand?
โœ… Interested in honest, transparent advice as to which companies would be the best fit for you?

If you agree with any of the above, I know how you feel as I deal with people just like you every day.

I have successfully placed hundreds of design engineers, industrial designers, managers and directors into some of the world's most exciting technology brands, start-ups and consultancies.

My clients tell me they work with me because:

โญ I focus on long-term relationship building, not transactions
โญ I speak their language and understand their businesses and job roles
โญ Iโ€™m professional, yet friendly and very approachable
โญ My robust process significantly reduces time-to-hire

Iโ€™ve worked within consumer electronics, homewares, kitchen appliances, e-bikes, medical devices, gaming controllers, furniture, life-sciences, audio-equipment, vacuum cleaners and more!

Typically, I recruit the following roles:
๐Ÿ’ก VP Engineering
๐Ÿ’ก Engineering Director
๐Ÿ’ก Design Manager
๐Ÿ’ก Industrial Designer
๐Ÿ’ก Product Designer (products not apps!)
๐Ÿ’ก Product Design Engineer
๐Ÿ’ก Mechanical Design Engineer
๐Ÿ’ก Mechanical Engineer

Outside of work, I'm a wannabe rock star and a father to two teenagers. I support Manchester United and I'm terrible at FIFA/FC24 ๐Ÿค“

If you want to talk about my work or anything else, message me on here and I'll respond as soon as I can. Or you can reach me via:

chris@teamkodu.com

UK: +44 7538 928 518
US: +1 862 298 5088